As part of our group project Run For Fame, we decided to make cinematics.
In order to make it look as nice as possible for up-close shots, I worked on high-poly models.
To give us more freedom for the animations we were making, I added hands to the characters.
I made the rig using a biped.
Credits: Concept art -> https://www.artstation.com/kokosame6666
Textures -> https://seaulaine.artstation.com/
Quick showcase of every character selection animation.