I had the opportunity to work on a video game project for my second year of school.
We decided to make a first-person game, it's a walking simulator with a story to follow and puzzles to complete.
We made the decision to keep the models low-poly early in the project, we also decided on stylized textures.
I worked on the 3D models as well as the textures.
Credits: Textures (Desk light) -> Agathe Bonneau
The nightstand's model.
The floor with a High-poly baked to make the planks.
Finally the basket-ball.