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L'Ile Améthyste - The retail shop

I had the opportunity to work on a video game project for my second year of school.
We decided to make a first-person game, it's a walking simulator with a story to follow and puzzles to complete.
We made the decision to keep the models low-poly early in the project, we also decided on stylized textures.
I worked on the 3D models as well as the textures.

Credits: Model (Drinking fountain) -> Inés Hemery
Textures (Shelf, counter and card reader) -> Agathe Bonneau

Here is the final result with some renders of the game in Unreal Engine 5!

Here is the final result with some renders of the game in Unreal Engine 5!

Some of the assets I created for the project. I also did the render in Unreal.

Some of the assets I created for the project. I also did the render in Unreal.

Yet another group of models, I did the two boxes and textured everything else. Some of the logos were made in photoshop.

Yet another group of models, I did the two boxes and textured everything else. Some of the logos were made in photoshop.

Here you can see the topology of the same models.

Here you can see the topology of the same models.

Some of the UVs I did for the models as well!

Some of the UVs I did for the models as well!

The cereal box model. The illustration on the model was made in photoshop.

The model for the pack of cans.

Finally the card reader.